![]() Then the player could choose to make the game harder, if they've played through everything and want it to be more challenging. The game could use a difficulty setting of some kind, to boost enemy strength and hp, or weaken the payouts from certain jobs. ![]() I'm not sure what the cap is on the size and strength of enemy waves at night, but it should keep increasing each night if you stick around on the island instead of moving on. What were you expecting? For it to go on forever somehow? Lost the dog early, but got everything else.Originally posted by ZakTheFallen:Well, every game has to end eventually. Thanks to both of you for your help, I do appreciate - Thanks for the advice, my boat is full of everything. I am very happy that the runs have changed and it was not really that frustrating playing it again, once I saw how much it had changed. I got through 4 in 30ish days, and am doing 5 now. ![]() I can't even select the right island, so I probably will fail epically at skull island. I started on island four, don't ask me how as I really don't know. Yes you are both right it has changed a lot since I played last. :) Skull Island is not for the faint of heart nor the unprepared - bring as many knights as you can shove on the boat, as many coins as you can fit in your wallet, your dog, and your choice of hermit on your back as you load up the boat (I picked the Baker, as I'm sure there aren't many Beggar camps, and they're spread far and wide). Originally posted by The Soldier:It's probably best that you play Island 5 before playing Skull Island.
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